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All of these missions have several stages/locations that need to be visited with different objectives and pay out rewards based on the number of stages required to complete the mission for the NPC. These missions offer cash rewards, loot, faction tokens and general faction. When pressing the highlight key (TAB by default), mission NPC's are highlighted in BLUE. MISSION NPCs - Mission NPC's can now be found on stations. Chapter 3 (the final chapter) will introduce Azimuth which can be used in space combat. Azimuth uses energy gathered over time through combat, space travel and by charging Azimuth with Aznari Shards. Effects last through an entire combat area so they are best used either at the start of an area or when you have tough enemies to defeat. It provides you with a variety of powerful effects that can be mixed and matched to both benefit your crew during combat and to debuff enemies. Azimuth is a reward received during the chapter 2 story.
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Note that there are some very tough battles in this chapter so, grenades, Azimuth (when you get it) and Psionics will really help.ĪZIMUTH - The final ground combat system to be implemented. If you are interested in translating any of these three languages, send a note to and I'll get back to you.ĬHAPTER 2 - Pick up where you left off after completing chapter 1 with a message when entering space. French, Spanish and Russian translations will be very rough. Localization - The English and German versions of the game are in good shape at this time. Any details and screenshots you can provide will help: If you do find any issues, please post on the bug forums here. As always, it is likely a few bugs will surface over the next few days so I will keep an eye on the forums for any issues. It's been a long road and I do hope everyone enjoys the new content. Introducing Azimuth, new missions and more! Chapter 2 for Stellar Tactics is now available: Chapter 2 released!
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